A field guide to the CrazyGames build
The panel that only says no
One icon in the left column of the HUD opens a panel called DELIVERIES. On every load we tried it held a single line. This page is what the panel is, what it printed, and the reason we cannot tell you what a full one looks like.
Two ways in
The left edge of the game screen carries a column of small icons. The fifth one
down is a cardboard box. Clicking it opens a panel titled DELIVERIES.
The same panel answers the Q key. We pressed Q with the till in front of us
and nothing else touched, and the panel came up again. Two inputs, one panel, no
difference in what it showed.
What the empty panel says
Three things, and then it stops:
| Element | What it printed |
|---|---|
| Title | DELIVERIES |
| Body | No Deliveries |
| Close | an X in the top-right corner |
That is the entire contents. There is no list, no row, no icon, no timestamp.
What it does not offer
We looked for the controls a supply screen would need and did not find them: no button to place an order, no list of suppliers, no product names, no prices, no delivery time, no slot to unload anything into. The panel is a readout with a close button, not an ordering screen.
That is a statement about this panel at LVL 1 in our sessions. It is not a
claim that the game has no ordering system — only that this panel is not one, and
that nothing else we reached was either.
Why we cannot fill it in
The browser build starts you behind a till and, at LVL 1, keeps you there. We
held W for two seconds and compared frames pixel by pixel: 64,206 of 1,279,940
pixels changed, and every one of them was in the advertisement panel beside the
game — the view of the shop did not move at all. The keyboard itself works, since
Q opens this panel; it is movement that does not.
Without movement there is no back room, no office and no computer to walk to, so the only shop-shaped screen left is this one, and it is empty. We have not seen a delivery arrive, placed an order, or watched stock appear on a shelf.
What that leaves
The honest summary is short. There is a deliveries panel. It opens from a box
icon or from Q. In the states we reached it prints No Deliveries and nothing
else. Everything a player would want from it — how to order, what it costs, how
long it takes, what a full list looks like — is behind something we did not
reach.
If a later session gets past LVL 1, this page is the first one to rewrite.
Not tested
- placing an order, and whether an order button exists at a higher level
- whether a delivery arrives on a timer, after a purchase, or not at all
- what a filled
DELIVERIESlist prints - whether stock can be moved by hand once it lands
- whether the panel exists in the Steam game of the same name; we did not check it there and do not present it as the same system
Last checked against the client: 2026-11-06 · client web build 2026-11-06 · portal last updated December 2025